![]() ![]() ![]() The same issues can arise during combat which is somewhat simplistic in execution mainly consisting of a core attack and a dodge mechanic to avid incoming hits, but boss battles and conflicts with larger enemy numbers can become frustrating when juggling between the three characters. It is here that the cracks began to show with Greak, as I found myself wishing the other characters could just shadow my main when not in use. If you do become separated you can call them back to you but once again, only if they are within a certain distance meaning you may be spending a bit of time running back and forth and retrying sections which should otherwise be a breeze. Holding L2 will ensure any character within a certain area will follow you which means you will have to hold this button while scaling walls, jumping and navigating areas which can become fiddly as each character has different jump mechanics and animations. Though chunks of the game will be played with just one character, once you have others with you, they must be manually controlled whether they are your active character or not. The puzzles vary in complexity and some will have you scratching your head, but they never become overly taxing in their own right, the true brain strainer comes with controlling multiple characters at the same time. This can be for puzzles where one character, Greak for example, must stand on a switch to open a door while another character like Rydel ventures forth to find a way to hold the door open so Greak can rejoin him, switching between characters is simple as each is assigned a direction on the d-pad. To be successful in your journey you will have to become familiar with all three and swap between them regularly as and when situations require. Greak is a traditional sword-wielding warrior class whereas Rydel is a bit more of a bruiser who can act defensively and Adara is the twinkly mage character. A selection of enemy types will be lurking around every corner hoping to have you for lunch, though the variation in enemies is somewhat slim, they get the job done and make the three-character types feel useful. Obviously, with an invasion imminent and the world turning to darkness, the lands you explore will not be uninhabited. Exploration can be a bit of a blind affair though as Greak lacks any form of mini-map to help you navigate the areas around you, there is a general overview world map to point you in the right direction for key quests but it doesn’t come in very useful for the more “dungeon” areas of the game. Platforming is plentiful throughout this expansive world which helps keep the momentum flowing nicely, each area begs to be explored with numerous hidden areas and items to be found along the way such as ingredients for cooking up some healing items. Greak takes place in a beautifully crafted world, the hand-drawn art style and multi-characters switching put me in mind of Hollow Knight (though I’m the only person in the world who didn’t like that game) and Trine. With multiple characters and beautiful art direction, will this be your next great adventure or a messy trudge you’d rather just avoid? Let’s take a look. So begins our adventure with Greak: Memories of Azure, a side-scrolling platform puzzler from developers Navegante Entertainment. It is now down to a young warrior to find his siblings and help his people escape this oncoming threat before it is too late. You will need to find collectibles, beat the game in a few hours, and defeat all the optional bosses, among other tasks.A hostile race known as the Urlags have invaded the land of Azur bringing with them corruption and darkness that is spreading like a plague. If you want to earn every trophy in Axiom Verge 2, please visit our full list below. Besides the Walkthrough and Beginner's Guide pages, you can check the following questions, which you might come across during your time with the game. However, there are a few things the game doesn't tell you, and some others that aren't clear enough. In this section you will find three pages:Īxiom Verge 2 is a game focused on exploration and it invites you to search every corner of the map. If it's your first time playing Axiom Verge 2 or even a "metroidvania" video game, this section is for you! Here are some general and specific advice and suggestions for you, which will assist you in your journey. There are different areas that you will need to go back and forth to reach newer ones. This means it's a game with a heavy focus on exploration and a labyrinthine-level design. ![]()
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